![]() Sometimes PvP along with another event to encourage players to get involved. I can run any or all of the events at the same time. The more you kill the better your chances. The drop will go to one of the players currently killing This does NOT mean that every player will get their own rare item drop. You must have a free slot in your inventory for the item or you will not get it. Player level does not matter but the monsters must be level 60+ in order to count. Slightly more PVP damage (Like the PVP server had)Īll bosses should respawn in about an hour.Ī rare tradable item could drop at any time but the chance of the drop will constantly increase with each monster that is killed. A quest might still say 10000 but it should actually give 20000 Make posts for people to suggest changes they would like to see made.Īll monster and quest exp should be doubled. I do regular updates to the game and there is a message board where I regularly This game plays from a top down view but also has a 3rd person view so you can lookĪround the land to find dungeons, shrines, or quest destinations. There are different things that can be purchased but I make sure that these things do not cause the game to become "pay to win", I am personally very against that. You do not have to pay to be competitive. Many games say they areįree but really are not. You can play all areas of the game, killĪll bosses, get all the gear, and play any race or class. This game can actually be played for free. it is a quest based on item wealth that very rich players cannot do. ![]() When you get near maximum level I have added a quest to help new players compete with the already existing player base. Screen shots from the new world designer can be found here: The quality is well beyond what is possible with 1.0 and has I can easily buy model packs from different websites andĪdd them to Xenimus 2.0. Downloads page to get it! It has a new graphics engine that allows for much nicer 3D
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